92 research outputs found
Experimental analysis of the accessibility of drawings with few segments
The visual complexity of a graph drawing is defined as the number of
geometric objects needed to represent all its edges. In particular, one object
may represent multiple edges, e.g., one needs only one line segment to draw two
collinear incident edges. We study the question if drawings with few segments
have a better aesthetic appeal and help the user to asses the underlying graph.
We design an experiment that investigates two different graph types (trees and
sparse graphs), three different layout algorithms for trees, and two different
layout algorithms for sparse graphs. We asked the users to give an aesthetic
ranking on the layouts and to perform a furthest-pair or shortest-path task on
the drawings.Comment: Appears in the Proceedings of the 25th International Symposium on
Graph Drawing and Network Visualization (GD 2017
On Layered Area-Proportional Rectangle Contact Representations
A pair of graphs admits a mutual witness proximity
drawing when: (i) represents
, and (ii) there is an edge in if and only if there is
no vertex in that is ``too close'' to both and
(). In this paper, we consider infinitely many definitions of closeness
by adopting the -proximity rule for any and study
pairs of isomorphic trees that admit a mutual witness -proximity
drawing. Specifically, we show that every two isomorphic trees admit a mutual
witness -proximity drawing for any . The
constructive technique can be made ``robust'': For some tree pairs we can
suitably prune linearly many leaves from one of the two trees and still retain
their mutual witness -proximity drawability. Notably, in the special
case of isomorphic caterpillars and , we construct linearly separable
mutual witness Gabriel drawings.Comment: Appears in the Proceedings of the 18th International Conference and
Workshops on Algorithms and Computation (WALCOM 2024
Finding Tutte Paths in Linear Time
It is well-known that every planar graph has a Tutte path, i.e., a path P such that any component of G-P has at most three attachment points on P. However, it was only recently shown that such Tutte paths can be found in polynomial time. In this paper, we give a new proof that 3-connected planar graphs have Tutte paths, which leads to a linear-time algorithm to find Tutte paths. Furthermore, our Tutte path has special properties: it visits all exterior vertices, all components of G-P have exactly three attachment points, and we can assign distinct representatives to them that are interior vertices. Finally, our running time bound is slightly stronger; we can bound it in terms of the degrees of the faces that are incident to P. This allows us to find some applications of Tutte paths (such as binary spanning trees and 2-walks) in linear time as well
Strongly Monotone Drawings of Planar Graphs
A straight-line drawing of a graph is a monotone drawing if for each pair of
vertices there is a path which is monotonically increasing in some direction,
and it is called a strongly monotone drawing if the direction of monotonicity
is given by the direction of the line segment connecting the two vertices.
We present algorithms to compute crossing-free strongly monotone drawings for
some classes of planar graphs; namely, 3-connected planar graphs, outerplanar
graphs, and 2-trees. The drawings of 3-connected planar graphs are based on
primal-dual circle packings. Our drawings of outerplanar graphs are based on a
new algorithm that constructs strongly monotone drawings of trees which are
also convex. For irreducible trees, these drawings are strictly convex
Multi-Sided Boundary Labeling
In the Boundary Labeling problem, we are given a set of points, referred
to as sites, inside an axis-parallel rectangle , and a set of pairwise
disjoint rectangular labels that are attached to from the outside. The task
is to connect the sites to the labels by non-intersecting rectilinear paths,
so-called leaders, with at most one bend.
In this paper, we study the Multi-Sided Boundary Labeling problem, with
labels lying on at least two sides of the enclosing rectangle. We present a
polynomial-time algorithm that computes a crossing-free leader layout if one
exists. So far, such an algorithm has only been known for the cases in which
labels lie on one side or on two opposite sides of (here a crossing-free
solution always exists). The case where labels may lie on adjacent sides is
more difficult. We present efficient algorithms for testing the existence of a
crossing-free leader layout that labels all sites and also for maximizing the
number of labeled sites in a crossing-free leader layout. For two-sided
boundary labeling with adjacent sides, we further show how to minimize the
total leader length in a crossing-free layout
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